Games, Deep Games & Common Ground

"A game is a skill-based exercise of purposeful agents in a dynamically coupled, self-regulating (feedback control) environment, constrained by a distinctive set of procedures, rules, standards/norms and practices, where there is a valued resource or resources at stake, where there is uncertainty and risk, and where the objective of each agent is to attain a polarized disequilibrium or equilibrium of those resources – either cooperatively or competitively - through strategic decisions and actions (‘moves’).”